Dispatch

by | Feb 22, 2026 | Games | 0 comments

Dispatch burst onto the scene with a novel premise in an oversaturated superhero market. You play as Robert, a.k.a. Mecha Man, a superhero who relied on a suit for his powers but lost that suit in an explosion he barely survived. Now, a new recruit of the Superhero Dispatch Network SDN), he’s the “guy in the chair” sending out heroes to fight crime and solve pettier problems for SDN’s subscribers.

Yeah, superheroism is a subscription service in Dispatch’s version of Torrence, CA.

Robert’s team is a bunch of “reformed” (more like “reforming”) villains. They squabble. They slack off. They can occasionally be as much of a problem as the guys they’re being sent to stop.

There are two main modes of Dispatch gameplay. The one that earned its name is a computer-screen view where you evaluate a string of requests from citizens needing help and dispatch the right hero or heroes to get the job done. It’s a resource juggling and personnel evaluation puzzle, with the occasional hacking mini-game mixed in.

The other mode is cinematic. You watch extended cutscenes of the life around the job. The struggles with life after heroism. The fallout of a superhero missing from the fight. The villain who took you out of action and is a rising threat to the city. But more than all that are mentoring Robert’s “Z Team” into real heroes and managing the office and personal life of Robert, a calm, confident, fearless dude battling functional depression while every woman in the office thirsts after him.

It’s a great story. The gritty, high-stakes supervillain plot almost takes a secondary role to the personal conflicts in Robert’s life. He can’t go out and fight superpowered criminals until SDN fixes up the Mecha Man suit, but he’s the hero, not the suit. You get to navigate him through his unfinished business with the villain Shroud, competing romantic interest from Invisigal (one of the reformed villains on his team) and Blonde Blazer (his boss), as well as his efforts to get back into that suit and resume being the hero he feels like.

The story is going to play out start to finish in roughly the same way however you perform or however you decide. But it’s a game where the specifics matter. It’s hardly a spoiler to say the “good guys” win at the end of a superhero story. But there’s a lot of nuance in how you win that will really matter to you by the time you get there.

What kind of man is your Robert? Are you more Batman or Punisher. Are you looking to settle down, live it up, or just keep your head down and do a job. Is your team just a job to you, or are you looking to turn them into real heroes?

The writing and animation in the game are top notch. It’s worth a playthrough just for the story. Check it out. It was my GOTY for 2025.

Note: NOT FOR KIDS. Or the faint of heart. Or the morally sensitive. There are censorship options for some of the nudity and cursing, but there’s only so much dancing around you can do when people are violently killed and pretty bluntly horny (not at the same time… ew). Two of the main characters are voiced by Aaron Paul and Laura Bailey and they talk the way you’d expect. Just gonna leave it at that. IYKYK.

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