How to Kill (Your Characters)

How to Kill (Your Characters)

The worlds we write can be dark and dangerous places. In many cases, these dangers are a key element of the plot. Sword fights, monster attacks, magical duels and harrowing escapes are all staples of the fantasy genre - and those are just the dangers that come at your...

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7 Types of Heroes

7 Types of Heroes

You don't need a hero to have a story, but if you want to write about heroic deeds you're going to end up with one somewhere along the lines. Whether you decide on the hero first and let the story follow him from there or work out the plot and fill in with the...

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Speech: The High Road and the Low Road

Speech: The High Road and the Low Road

You hear a voice over the phone, a complete stranger. Within moments there are a lot of things you can tell about that person on the other end, even if they tell you nothing outright. You can probably tell gender and what part of the country (or world) they call home....

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A Storm is Coming: Weather in Fiction

A Storm is Coming: Weather in Fiction

I sit here at the time I write this, being buried beneath the snows of winter storm Nemo. This No-Name storm got me thinking about weather in a more literary sense. Weather is something so common that it plays a part in the daily life of nearly everyone on Earth. It...

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A Sense of Self-Publication

A Sense of Self-Publication

A funny thing happened on the way to formatting my novel Firehurler for ebook publication: It ended up published. To say that the process went off without a hitch and was far easier than I had expected speaks mainly to the fact that I didn't have to do it myself. My...

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Games and Why We Play Them

Games and Why We Play Them

Games are a recurring theme in Firehurler. I used them for a number of purposes. First of all, it is a normal part of people's lives. Not all leisure time is outdoorsy or debauched. There isn't a festival, a court ball or a a dinner party every night, and even if...

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Aether: the Basis of the Magic System

Aether: the Basis of the Magic System

In the worlds of the Twinborn Trilogy, aether is the stuff that lends power to magic. But what do we know about it? Where does it come from? Aether comes from living things. It is produced by the Source, the mystical being of every creature and plant. It is both a...

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