3 worlds of the Twinborn Chronicles
Veydrus is a world rife with magic, where nations of human, goblin, ogre
Kadrin, home to Brannis
Tellurak is a world much like Earth of the late Renaissance period. Humans are the dominant, and as far as they are aware, the only sentience race. Magic and fairy tale races are the stuff of superstition, not to be taken seriously by anyone but young children.
It is an era of widespread
Korr is a world where humans lost the great war that decided the destinies of the major races. It is a world of steam and spark, where cities are tunneled out below the mountains and the plains.
Continents of Twinborn Chronicles
Acardia is a monarchy in the process of reform. King Gorden plans for his reign to be the last during which the king is head of government. His reforms have seen Acardia become a center of culture and commerce, as restrictions on the populace have been relaxed and the safety and education of the citizens
Though ruled from Golis, the port city of Scar Harbor is the face of the country. Most foreigners will first set foot on Acardia at Scar Harbor’s docks. Far from metropolitan, most foreign trade happens in the harbor districts. The Acardian navy is the envy of the world, and
Besides nautical equipment, Acardia is known for the craftsmanship of their woodwork (chopped from the old-growth forests of the
Perhaps more than anything, Acardia is known for its weather. The seasons take their toll on the hardy locals, where baking summers give way to winters buries beneath mountains of snow. Through it all,
Koriah is the most contested landmass in Veydrus. Despite thousands of years of conflict, no one nation has managed to conquer the whole of it. Human lands have warred among themselves, with the Kadrin Empire achieving the largest share of the land, including the fertile grasslands that dominate central Koriah and feed the vast population of Kadris and the other Kadrin cities.
The western half of Koriah is controlled by the goblins and secured by the unassailable might of the dragons who rule them. While the goblins rarely look to advance their holdings, the mountainous terrain they inhabit is as secure as any terrain on the continent. West of the mountains is given over to swampland and largely uninhabited.
In the northeast of Koriah is
The north of Koriah is split between the land of Megrenn and the
Cities of Twinborn Chronicles
Nestled on the rocky shores of southeastern Acardia, Scar Harbor is a bustling trading port. It boasts a deep-water harbor that is sheltered by
While people’s from all over Tellurak visit the city, few of them find warm welcome away from the waterfront area, where parochial attitudes are less pronounced. While the city holds progressive attitudes both politically and technologically (they even have a mechanical clock tower!), they have a tendency to reject outside influences in culture, architecture, and philosophy.
Kadris is the capital city of the Kadrin Empire. Having existed since the dawn of the empire, the ancient city bears little resemblance to the ambitious little city-state that it started as. Over thousands of winters, the coastal flats have reclaimed the city time and again as it settled inexorably into the soft soil. As it sank, new levels were built upon old, turning what was once street-level housing and shops into catacombs and cellars, the streets becoming the ducting of sewers.
The current incarnation of Kadris was once a walled city before it overflowed its walls. Buried so deeply within the mighty Kadrin Empire and the heart of the feared Imperial Circle of sorcerers who protect and guide the empire, the citizens have no fear of living outside the city walls. Even the imperial palace and many of the wealthier noble and sorcerous estates were rebuilt outside the old wall, glorying in the empire’s invulnerability.
The sheer size of Kadris takes visitors and cartographers alike by surprise. A great deal of the city’s infrastructure is only possible through magic, especially water distribution and sewage, but it has allowed the city to blossom to a population of roughly half a million.
Note: Any map of Koriah that shows Kadris as a mere dot is not drawn to scale.