Inside Scoop on Black Ocean

Inside Scoop on Black Ocean

As I started planning 2017's 4 Black Ocean missions, I realized that the main story is coming to a close. But even though the characters have decided to spread their wings, and live off-camera (for at least a while), I wanted to make sure the end is satisfying to the...

read more
What’s coming in 2017?

What’s coming in 2017?

“The time has come,” the Writer said, “To write of other things. Of robots, clones, and aliens, Of shadowbloods, and kings. And why V.R. is killing us, And why spaceships have wings.” “But wait a bit,” the Readers cried. “We haven’t read your last. For some of us are...

read more
Who Can Practice Magic

Who Can Practice Magic

So, your world's got magic. Great! Since you're in charge, it's up to you to dole out that mystical power to your characters. Time to decide who gets to participate. A Matter of Study Anyone with a keen mind and a good work ethic can learn the arcane arts. Maybe it's...

read more
Naming as a Worldbuilding Tool

Naming as a Worldbuilding Tool

Many writers struggle with naming characters. I'm not here to help them. I'm actually going to make it harder by giving them another consideration to bear in mind: character names help define your world. How names work in the real world Every culture on Earth has come...

read more
When to Start Worldbuilding

When to Start Worldbuilding

One question that an aspiring worldbuilder is going to ask is when to start. Can you build a world without knowing anything about the story you're going to tell in it? Do you need any characters before you build a world for them to inhabit? Actually, you have options....

read more
How to Write Ensemble Scenes

How to Write Ensemble Scenes

Writing a scene with one character is simple. Two isn't much harder, and introduces the possibility of conversation. Even three characters in a single scene leaves room for everyone to breathe. But what do you do when the number gets higher? How do you keep a scene...

read more
Worldbuilding: Government

Worldbuilding: Government

One of the main goals of worldbuilding is to create a believable backdrop for telling a story. But after figuring out geography, magic, and fantastical mythological creatures, there needs to be some sort of societal structure in place. And the societal structure that...

read more
Worldbuilding: Animals (and Monsters)

Worldbuilding: Animals (and Monsters)

From chulls to owlbears, wargs to thestrals, fantasy has taken to the creation of its own wildlife. They make a world feel separate from the Earth we know, even if they purport to exist on Earth (beyond the reach of common knowledge). They can be man-eaters, beasts of...

read more